This article was originally published on GameDevDigest.com
Looking towards the future in this issue. Enjoy!
Unity wants fewer developers to park on older versions of the engine - Unity's move to "generational" updates is meant to help devs access engine improvements more often.
gamedeveloper.com
This article was originally published on GameDevDigest.com
Enjoy another issue of game dev content.
A message to our community: Unity is canceling the Runtime Fee - After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee for our games cus…
This article was originally published on GameDevDigest.com
Happy Friday everyone. Enjoy another issue.
Write Better Netcode - Have you eagerly started a Unity multiplayer project after working through Netcode tutorials that made you feel like this is easy-peasy? But then you run into inexplicable, ra…
This article was originally published on GameDevDigest.com
Back for another week of game dev links. Enjoy!
Game Maker Toolkit Notebook - I wanted to keep a list of development tools and assets (both known and lesser known) and business resources that I’ve found to help me create games and products wi…
This article was originally published on GameDevDigest.com
Happy game dev'ing, here is another issue for you. Enjoy!
Sort, sweep, and prune: Collision detection algorithms - Sweep-and-prune is my go-to algorithm when I want to quickly implement collision detection for a game. I think it’s an awesome …
This article was originally published on GameDevDigest.com
Back with another week's worth of game dev tutorials and helpful links. Enjoy!
Stylized Ship Damage Unity VFX Breakdown - The team behind Piratoos! indie game about animal pirates explained how they set up the ship damage system.
80.lv
This article was originally published on GameDevDigest.com
Collected some more great game dev content for your weekend. Enjoy!
My Favorite Tools + Techniques for Procedural Gamedev - One of the unifying themes of the work is the use procedural and generative techniques in some way. Usually it's just …
This article was originally published on GameDevDigest.com
More game dev content for the weekend. Enjoy!
Easily Create VR Multiplayer Experiences with Unity's New Template - The template leverages Unity Cloud Gaming Services.
80.lv
Learn How Games Get PEGI Ratings - "We're not a group of corporate men…
This article was originally published on GameDevDigest.com
Hope your game dev'ing is going well, here is another issue to help. Enjoy!
Deconstructing the Role-Playing Video Game - Today I want to write about an rpg-cli spin-off. rpg-cli is one of my fondest personal projects and I never properly doc…
This article was originally published on GameDevDigest.com
Hope your week went well, we are back with another bunch of game dev content to head into the weekend. Enjoy!
Combat Design: A Comprehensive Overview to Creating Satisfying Game Combat - When it comes to this highly complex and detail-orient…